The core teaching method at PennSchool
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With the goal of educating and training generations of students who are brave enough to master the future, dare to live their dreams, and be ready to face challenges and competition, PennSchool is always exploring, innovating, and apply advanced teaching methods in addition to traditional teaching methods. From there, towards a comprehensive learning and training process, preparing a foundation of knowledge and practical skills for students.
There are 4 main methods: Inquiry-based learning, Group-based learning, Game-based learning and Project – Based Learning.
Inquiry-based learning
An active learning method that begins with queries, problems, and situations. This method is in stark contrast to the traditional method of education, with the traditional method, which requires teachers to present concepts of knowledge and is limited to the teacher’s knowledge of the subject matter. Query learning will build on the students’ experiential knowledge when guided. Query questions will identify and delve deeply into the problem as well as provide a solution to that topic. This approach usually includes problem-based learning and a small amount of research/investigative project-based learning. These methods help students practice reasoning skills and effective problem-solving abilities.
Group-based learning
The class is divided into small groups that are assigned the same or different tasks. When working in a group, all members have to work proactively and cannot rely on a few more knowledgeable and dynamic people. Team members help each other figure out the problem raised in a competitive atmosphere with other groups. When one group makes a presentation, the other groups have to ask critical questions or questions that suggest clarification. The group work method helps group members share their concerns and experiences, and build new awareness together. By saying what’s on their mind, each person can clearly see his or her level of knowledge on the subject matter, seeing what he needs to learn more. Lessons become a mutual learning process, not a passive reception from the teacher.
Game-based learning
It is a way to gamify and apply principles and elements in game design to many fields with the aim of making students feel more excited and interactive. Game-based learning will make students better able to absorb the lessons. When applying the form of game-based learning, lectures with a large amount of knowledge will be more diverse and richer through many different ways of expression.
Project – Based Learning
Project-based learning is a method in which students explore, discover, and answer a given question, problem, or challenge. The method helps students absorb important academic content, while training and developing important skills such as teamwork, communication, and critical thinking. Their results are real products or convincing, highly applicable presentations and models.